![]() ![]() There have been hardware upgrades over the years (I believe the servers are currently a decommissioned military supercomputer right now). TV Riot Games announced that League of Legends had 27 million daily gamers in 2013 a fanbase that helped it become the most widely broadcast game on.You are playing in virtually the same star cluster that other players have been frollicking around in in for 10+ years. EVE has never been “restarted.” All EVE players are on the same “shard” (except for the Chinese, but there are legal reasons for that). There have never been any wipes of the server.Start/Select - EVE Online studio cutbacks BioShock Infinite bosses Its Thursday, and Johnnys. And we are talking about company that has problems maintaining a client for iOS users. Check out the launch trailer for the winter expansion EVE Online: Crucible. Yoloswaggins, in the fellowship of the bling. And there would have to be a dedicated team of DEVs specific to that particular client. A multiplayer First Person Spaceship Shooter available on PC, PS4 and Oculus platforms with Cross-Platform, Cross-Reality play. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. One-time licence fee to download to multiple PS4 systems. PlayStation VR and PlayStation Camera required for VR functionality. Everything would have to be coded a certain way such that it would work on a PlayStation. EVE: Valkyrie Warzone In-game purchases optional 17GB minimum save size DUALSHOCK4 Vibration Function PlayStationVR is compatible with this product. Creating a version of the client for a different platform is resource intensive task.This is the “bottleneck” that people are referring to.Įxample: When a lot of people pile into the same area and start performing lots of actions, the server CPU managing that particular area gets bogged down because it has to process each action in the order that it receives it. This problem cannot exactly be resolved through multi-core CPUs / “multithreading” due to the time-sensitive nature of the information. ![]() ![]() The “CPU issue” you reference is due to every action in a game being timestamped (or at the very least queued up in a certain, time-sensitive, order). Ummm… I think there is a misunderstanding on how EVE works at a fundamental level. EVE's open world MMORPG sandbox, renowned among online space games, lets you choose your own path and engage in combat, exploration, industry and much more. Don’t know what everybody is scared of if they disable the client in the PS System well then you have a 50000 players less and then? Nothing cause you are back where you are now. EVE Online is a free MMORPG sci-fi strategy game where you can embark on your own unique space adventure. Was just thinking since CCP always and most of the other developers said that the bottleneck was always the cpus if their is a lightly chance that eve (the real eve) maybe get a client for consoles like the PS5. ![]()
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